<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress/2.3.1" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>

<channel>
	<title>Gaming Feeds</title>
	<link>http://www.gamingfeeds.info</link>
	<description>The latest gaming news and feeds.</description>
	<pubDate>Thu, 21 Aug 2008 23:18:18 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.1</generator>
	<language>en</language>
			<item>
		<title>About mobile gaming</title>
		<link>http://www.gamingfeeds.info/gaming-news/about-mobile-gaming/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/about-mobile-gaming/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 23:17:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/about-mobile-gaming/</guid>
		<description><![CDATA[Imagine spending 3-4 hours a day playing a game on your PC or console, everyday. How many of you can say that you have the time to do it? Now imagine having to wait 10-15 minutes for a taxi somewhere alone with nothing to do, would you use this time to play a game? Most [...]]]></description>
			<content:encoded><![CDATA[<p>Imagine spending 3-4 hours a day playing a game on your PC or console, everyday. How many of you can say that you have the time to do it? Now imagine having to wait 10-15 minutes for a taxi somewhere alone with nothing to do, would you use this time to play a game? Most people would answer &#8220;yes&#8221; because there isn&#8217;t much else they could do with that time anyway.</p>
<p>Read the whole article here: <a href="http://mobilegamereview.blogspot.com/2007/05/about-mobile-gaming.html">mobilegamereview.blogspot.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/about-mobile-gaming/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Since when did cut scenes count as gameplay?</title>
		<link>http://www.gamingfeeds.info/gaming-news/since-when-did-cut-scenes-count-as-gameplay/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/since-when-did-cut-scenes-count-as-gameplay/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 20:36:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/since-when-did-cut-scenes-count-as-gameplay/</guid>
		<description><![CDATA[Sarcasticgamer.com writes: &#34;Right now, I&#8217;m about 25% thorough Act 4 of MGS 4. Without counting the cut scenes, I estimate that my ACTUAL playtime, where I&#8217;m actually moving Snake around, is some where between 5 and 7 hours. Maybe more, maybe less. The problem is: There&#8217;s only one act left. That means that there&#8217;s, at [...]]]></description>
			<content:encoded><![CDATA[<p>Sarcasticgamer.com writes: &quot;Right now, I&#8217;m about 25% thorough Act 4 of MGS 4. Without counting the cut scenes, I estimate that my ACTUAL playtime, where I&#8217;m actually moving Snake around, is some where between 5 and 7 hours. Maybe more, maybe less. The problem is: There&#8217;s only one act left. That means that there&#8217;s, at best, 4 more hours of gameplay left&#8230;. Hopefully?</p>
<p> So how the heck did this game get billed as a 40 hour gameplay experience?&quot;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/since-when-did-cut-scenes-count-as-gameplay/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Top 50 Tech Visionaries</title>
		<link>http://www.gamingfeeds.info/gaming-news/top-50-tech-visionaries/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/top-50-tech-visionaries/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 20:36:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/top-50-tech-visionaries/</guid>
		<description><![CDATA[It&#8217;s easy to look at a laptop, an iPod, or a laser printer as nothing more than a tool to get work done with or to while away your free time on, but these and many other high-tech devices didn&#8217;t fall off a tree. They emerged following years of hard work - and in some [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s easy to look at a laptop, an iPod, or a laser printer as nothing more than a tool to get work done with or to while away your free time on, but these and many other high-tech devices didn&#8217;t fall off a tree. They emerged following years of hard work - and in some cases, an entire career devoted to a single technology - by inspired researchers, designers, and developers.</p>
<p> itbusiness&#8217; list of technology visionaries includes the guy who invented a way to store data in a portable form&#8211;and who almost got demoted as a result. It recognizes the woman who popularized the term &quot;bug&quot; after a moth flew into a computer relay. And it acknowledges a genius who might have saved modern gaming by inventing Jump Man.</p>
<p> So it&#8217;s time to pay homage where homage is due. Here&#8217;s the 50 most important people in the recent history of technology&#8211;the most critical players (including a few forgotten heroes) who&#8217;ve been instrumental in crafting the last 50 years of technical innovation.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/top-50-tech-visionaries/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Sarcastic Gamer Reviews Metal Gear Solid 4</title>
		<link>http://www.gamingfeeds.info/gaming-news/sarcastic-gamer-reviews-metal-gear-solid-4/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/sarcastic-gamer-reviews-metal-gear-solid-4/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 20:36:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/sarcastic-gamer-reviews-metal-gear-solid-4/</guid>
		<description><![CDATA[Sarcasticgamer.com : &#34;Once you&#8217;re past the 8 minute initial install (with more installs to follow at the start of each Act in the storyline) and you&#8217;ve chosen your difficulty, you&#8217;re thrown straight into the defining icon of the Metal Gear Solid series. Nope, not stealth action, nor is it loud, all-out gunplay… it&#8217;s that timeless [...]]]></description>
			<content:encoded><![CDATA[<p>Sarcasticgamer.com : &quot;Once you&#8217;re past the 8 minute initial install (with more installs to follow at the start of each Act in the storyline) and you&#8217;ve chosen your difficulty, you&#8217;re thrown straight into the defining icon of the Metal Gear Solid series. Nope, not stealth action, nor is it loud, all-out gunplay… it&#8217;s that timeless little thing known as the cut-scene. They&#8217;re back, bigger than ever, but at the same time they&#8217;re better than ever.</p>
<p> Don&#8217;t get me wrong, I&#8217;m not being ridiculously biased here. I didn&#8217;t really follow the philosophical junk that Hideo (Kojima, head of the Kojima Productions development team at Konami and Metal Gear director) tried to mix in with the storyline either, and it became a bit of a confused mess. MGS3 players will have noticed the greater injection of emotion into the proceedings of the tale of Big Boss, and in MGS4 the prescription is even greater.&quot;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/sarcastic-gamer-reviews-metal-gear-solid-4/feed/</wfw:commentRss>
		</item>
		<item>
		<title>UK Video Game Chart: MGS4 blows away opposition</title>
		<link>http://www.gamingfeeds.info/gaming-news/uk-video-game-chart-mgs4-blows-away-opposition-2/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/uk-video-game-chart-mgs4-blows-away-opposition-2/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 20:36:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/uk-video-game-chart-mgs4-blows-away-opposition-2/</guid>
		<description><![CDATA[As expected Metal Gear Solid 4 has rocketed to the top of the All Formats All Prices video game chart, knocking Activision&#8217;s LEGO Indiana Jones down to No.2 and GTA 4 down to No.3
 Leisure software charts compiled by Chart Track, (C)2001 ELSPA Ltd Entertainment Software (All Prices) Week 24, 2008
 1: METAL GEAR SOLID [...]]]></description>
			<content:encoded><![CDATA[<p>As expected Metal Gear Solid 4 has rocketed to the top of the All Formats All Prices video game chart, knocking Activision&#8217;s LEGO Indiana Jones down to No.2 and GTA 4 down to No.3</p>
<p> Leisure software charts compiled by Chart Track, (C)2001 ELSPA Ltd Entertainment Software (All Prices) Week 24, 2008</p>
<p> 1: METAL GEAR SOLID 4: GUNS OF THE PATRIOTS<br />
 <br /> 2: LEGO INDIANA JONES: ORIGINAL ADVENTURES<br />
 <br /> 3: GRAND THEFT AUTO IV<br />
 <br /> 4: MARIO &amp; SONIC AT THE OLYMPIC GAMES<br />
 <br /> 5: DR KAWASHIMA&#8217;S BRAIN TRAINING<br />
 <br /> 6: RACE DRIVER: GRID<br />
 <br /> 7: WII PLAY<br />
 <br /> 8: SPORTS ISLAND<br />
 <br /> 9: SID MEIER&#8217;S CIVILIZATION REVOLUTION<br />
 <br /> 10: WII FIT</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/uk-video-game-chart-mgs4-blows-away-opposition-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Irishman becomes Hitman after searching cheats for Hitman</title>
		<link>http://www.gamingfeeds.info/gaming-news/irishman-becomes-hitman-after-searching-cheats-for-hitman/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/irishman-becomes-hitman-after-searching-cheats-for-hitman/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 20:36:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/irishman-becomes-hitman-after-searching-cheats-for-hitman/</guid>
		<description><![CDATA[Fok!: &#34;A 23-year old Irishman, Brian Buckley, who was looking for cheats Hitman himself accidentally logged in as assassin. He came during his quest visit a website called Hitman for Hire, thought that it was a joke went and filled his information. He said experience with small arms, machine guns, grenades, making booby traps and [...]]]></description>
			<content:encoded><![CDATA[<p>Fok!: &quot;A 23-year old Irishman, Brian Buckley, who was looking for cheats Hitman himself accidentally logged in as assassin. He came during his quest visit a website called Hitman for Hire, thought that it was a joke went and filled his information. He said experience with small arms, machine guns, grenades, making booby traps and the manufacture of poison. Some time later, he was however one by Tony Luciano called with an invitation to three men. It was also promised him much money as he begins a strong dose of poison could come.<br />
 <br /> At first, Brian still thought that it was a joke, but after a few phone calls and emails he began to feel uncomfortable. He told the person who wanted to hire him that he had turned the wrong number. A short time later the police stood outside the door. Brian must now testify in a lawsuit against a woman who had tried through intermediaries to hire someone to her partner and his two sons to murder.&quot;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/irishman-becomes-hitman-after-searching-cheats-for-hitman/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Wii Would Like to Play PS2</title>
		<link>http://www.gamingfeeds.info/gaming-news/wii-would-like-to-play-ps2/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/wii-would-like-to-play-ps2/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 20:36:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/wii-would-like-to-play-ps2/</guid>
		<description><![CDATA[&#34;Twilight&#34; Link Former Writes:
 Many gamers would have you believe that Nintendo is responsible for the flood of casual gamers and non-gamers who have been introduced to the videogame industry. While I agree that Nintendo is succeeding greatly as they focus their effort appealing to new and untapped audiences, I disagree that they are the [...]]]></description>
			<content:encoded><![CDATA[<p>&quot;Twilight&quot; Link Former Writes:</p>
<p> Many gamers would have you believe that Nintendo is responsible for the flood of casual gamers and non-gamers who have been introduced to the videogame industry. While I agree that Nintendo is succeeding greatly as they focus their effort appealing to new and untapped audiences, I disagree that they are the ones that encouraged growth in this direction in the first place. Nintendo is taking advantage of the foundation another company had already lain. The true leaders of this gaming revolution are in fact, none other than Sony with its PlayStation 2.</p>
<p> Unlike Nintendo who has shaped their current image to appeal to a new audience beyond the core gamer. Sony insists that their main focus has always been the core gamer. However, while Sony was saying one thing, they were doing something entirely different by encouraging and supporting the development of certain games that were definitely not part of the norm.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/wii-would-like-to-play-ps2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Sony Smash Brothers: Make it Happen</title>
		<link>http://www.gamingfeeds.info/gaming-news/sony-smash-brothers-make-it-happen/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/sony-smash-brothers-make-it-happen/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 20:36:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/sony-smash-brothers-make-it-happen/</guid>
		<description><![CDATA[They often say imitation is the most sincere form of flattery, and it&#8217;s never been more evident than the current-gen era. Countless console shooters continue to follow the Halo model while dozens of MMO developers compete to create the next World of Warcraft, often times with sub-par results. Sometimes though, the stars will align and [...]]]></description>
			<content:encoded><![CDATA[<p>They often say imitation is the most sincere form of flattery, and it&#8217;s never been more evident than the current-gen era. Countless console shooters continue to follow the Halo model while dozens of MMO developers compete to create the next World of Warcraft, often times with sub-par results. Sometimes though, the stars will align and a title will improve on its predecessor. Gears of War took the Kill/Switch aiming system and ran with it while Splinter Cell managed to recreate the intense stealth action found in the Metal Gear Series. In saying this, there is one title in particular staring Sony right in the face that could mean an immediate pay-day: Super Smash Brothers.</p>
<p> It&#8217;s no secret, Sony followers would bend over backwards for a title that pays fan service to their favorite PS characters. Sony, who has been a main player in the home console world for the past fourteen years, has had their share of memorable characters appear on all three of their respective systems. If done correctly, a quality fighting title featuring all of the Playstation&#8217;s most memorable characters, from Kratos to Parappa, would undoubtedly be an immediate hit. Granted, many of the characters who gained notoriety on the Playstation platform are now owned by others companies and have since gone multiplatform, so it narrows down the list quite a bit. In the meantime, here is ReelGamers&#8217; choice for the Sony Smash Brothers roster:</p>
<p> 1. Kratos (God of War)<br />
 <br /> 2. Sly (Sly Cooper Series)<br />
 <br /> 3. Monkey (Ape Escape)<br />
 <br /> 4. Ico (Ico)<br />
 <br /> 5. Rico (Killzone)</p>
<p> (Roster continued after the jump&#8230;)</p>
<p> -ReelGamers.com</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/sony-smash-brothers-make-it-happen/feed/</wfw:commentRss>
		</item>
		<item>
		<title>N4G Radio 06/16/2008</title>
		<link>http://www.gamingfeeds.info/gaming-news/n4g-radio-06162008/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/n4g-radio-06162008/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 20:36:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/n4g-radio-06162008/</guid>
		<description><![CDATA[This week the guys go on a sneaking mission as we discuss Metal Gear Solid 4 and manage not to spoil anything.  We also discuss the other latest releases including The Incredible Hulk, Wolf of the Battlefield: Commando 3 as well as some other classics such as BioShock and Capcom Vs. SNK.
]]></description>
			<content:encoded><![CDATA[<p>This week the guys go on a sneaking mission as we discuss Metal Gear Solid 4 and manage not to spoil anything.  We also discuss the other latest releases including The Incredible Hulk, Wolf of the Battlefield: Commando 3 as well as some other classics such as BioShock and Capcom Vs. SNK.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/n4g-radio-06162008/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Are games really a good storytelling medium?</title>
		<link>http://www.gamingfeeds.info/gaming-news/are-games-really-a-good-storytelling-medium/</link>
		<comments>http://www.gamingfeeds.info/gaming-news/are-games-really-a-good-storytelling-medium/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 20:36:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Gaming News]]></category>

		<guid isPermaLink="false">http://www.gamingfeeds.info/gaming-news/are-games-really-a-good-storytelling-medium/</guid>
		<description><![CDATA[Picture a cave. It&#8217;s dark outside, but the smooth rock surrounding you provides comfort from the elements. A fire crackles before you, and the flickering, warm glow illuminates shadowy figures seated in a circle around it. Someone clears their throat, the storyteller begins to weave a tale, and as the threads of the story grip [...]]]></description>
			<content:encoded><![CDATA[<p>Picture a cave. It&#8217;s dark outside, but the smooth rock surrounding you provides comfort from the elements. A fire crackles before you, and the flickering, warm glow illuminates shadowy figures seated in a circle around it. Someone clears their throat, the storyteller begins to weave a tale, and as the threads of the story grip your imagination, reality fades away. Thus it has been since the dawn of time…</p>
<p> All terribly epic isn&#8217;t it? But the fact is that mankind has told stories for thousands of years. Gaming is just the latest evolution of the narrative method, but is it more Spot the Dog and Jackass: The Movie than War &amp; Peace and Schindler&#8217;s List?</p>
<p> This article discusses the different types of narratives and storytelling in gaming and compares and contrasts this to stories in films and books.<br />
 <br /> It explores the potential of stories in gaming and looks at the limitations that prevent gaming from reaching this full potential.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gamingfeeds.info/gaming-news/are-games-really-a-good-storytelling-medium/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>
